05-树9 Huffman Codes

#include <stdio.h>
#include <stdlib.h>

#define MinData 0

typedef struct TreeNode* HuffmanTree;
struct TreeNode
{
	int weight;
	HuffmanTree Left;
	HuffmanTree Right;
};

typedef struct HeapStruct *MinHeap;
struct HeapStruct{
	HuffmanTree elements;
	int size;
	int capacity;
};

MinHeap MinHeap_Build(int weight[], int Maxsize);
MinHeap MinHeap_Creat(int Maxsize);
void MinHeap_Insert(MinHeap H, HuffmanTree HT);
HuffmanTree MinHeap_Delete(MinHeap H);
HuffmanTree HuffmanTree_Build(MinHeap H);
void Get_wpl(HuffmanTree HT, int *wpl, int layer);

int code_length(char *a);
int compare(char *c1, char *c2);

int main(int argc, char const *argv[])
{
	freopen("test.txt", "r", stdin);
	int N;
	scanf("%d\n", &N);
	char c[N];
	int f[N];
	for (int i = 0; i < N; ++i){
		if(i == N-1)
			scanf("%c %d", &c[i], &f[i]);
		else
			scanf("%c %d ", &c[i], &f[i]);
	}
	MinHeap MH = MinHeap_Build(f, N);
	HuffmanTree HT = HuffmanTree_Build(MH);
	int MinWpl = 0;
	Get_wpl(HT, &MinWpl, 0);
	int M;
	scanf("%d\n", &M);
	char ch[N], code[N][64];
	for (int j = 0; j < M; ++j){
		for (int i = 0; i < N; ++i)
			scanf("%c %s\n", &ch[i], code[i]);	
		int flag = 1;
		for (int i = 0; i < N; ++i){
			for (int k = i+1; k < N; ++k){
				if(compare(code[i], code[k])){
					if(flag)
						printf("No\n");
					flag = 0;
				}
			}
		}
		int stu_wpl = 0;
		if(flag){
			for (int i = 0; i < N; ++i)
				stu_wpl += f[i]*code_length(code[i]);
			if(MinWpl == stu_wpl)
				printf("Yes\n");
			else
				printf("No\n");
		}
	}
	return 0;
}

int code_length(char *a)
{
	int len = 0;
	char *p = a;
	while(*p != '\0'){
		p++;
		len++;
	}
	return len;
}

int compare(char *c1, char *c2)
{
	char *a = c1, *b = c2;
	while(*a!='\0' && *b!='\0'){
		if(*a != *b)
			return 0;
		a++;
		b++;
	}
	return 1;
}

MinHeap MinHeap_Build(int weight[], int Maxsize)
{
	MinHeap H = MinHeap_Creat(Maxsize);
	HuffmanTree Temp = (HuffmanTree)malloc(sizeof(struct TreeNode));
	for (int i = 0; i < Maxsize; ++i){
		Temp->weight = weight[i];
		Temp->Left = NULL;
		Temp->Right = NULL;
		MinHeap_Insert(H, Temp);
	}
	free(Temp);
	return H;
}

MinHeap MinHeap_Creat(int MaxSize)
{
	MinHeap H = (MinHeap)malloc(sizeof(struct HeapStruct));
	H->elements = (HuffmanTree)malloc(sizeof(struct TreeNode)*(MaxSize + 1));//因为elemens[0]作为哨兵,从[1]开始存放,所以分配MaxSize+1空间
	H->size = 0;
	H->capacity = MaxSize;
	H->elements[0].weight = MinData;//将elements[0]作为哨兵
	return H;
}

void MinHeap_Insert(MinHeap H, HuffmanTree HT)
{
	if(H->size == H->capacity)
		return;
	int i;
	i = ++H->size;//i指向插入后堆中的最后一个元素的位置
	for(; H->elements[i/2].weight > HT->weight; i/=2) //比较插入的结点和其父结点的大小
		H->elements[i].weight = H->elements[i/2].weight;
	H->elements[i] = *HT;
}

HuffmanTree MinHeap_Delete(MinHeap H)
{
	HuffmanTree Temp, MinNode;
	if(H->size == 0)
		return NULL;
	MinNode = (HuffmanTree)malloc(sizeof(struct TreeNode));
	Temp = (HuffmanTree)malloc(sizeof(struct TreeNode));
	*MinNode = H->elements[1];//取出根结点的最小值
	*Temp = H->elements[H->size--];//用最小堆的最后一个元素从根结点开始向上过滤下层结点
	int Parent, Child;
	for(Parent = 1; Parent*2 <= H->size; Parent = Child){
		Child = Parent*2;
		if(Child != H->size && (H->elements[Child].weight > H->elements[Child+1].weight))
			Child++;//当存在右子结点,且右子节点小于左子节点时,Child指向较小者
		if(Temp->weight > H->elements[Child].weight)
			H->elements[Parent] = H->elements[Child];//移动Temp到下一层
		else
			break;
	}
	H->elements[Parent] = *Temp;
	free(Temp);
	return MinNode;
}

HuffmanTree HuffmanTree_Build(MinHeap H)
{
	HuffmanTree HT;
	int times = H->size;//H->size的值会发生变化,所以要用另一个变量来存储 
	for (int i = 1; i < times; ++i){//执行初始 H->size-1 次合并
		HT = (HuffmanTree)malloc(sizeof(struct TreeNode));
		HT->Left = MinHeap_Delete(H);
		HT->Right = MinHeap_Delete(H);
		HT->weight = HT->Left->weight + HT->Right->weight;
		MinHeap_Insert(H, HT);
	}
	HT = MinHeap_Delete(H);
	return HT;
}

void Get_wpl(HuffmanTree HT, int *wpl, int layer)
{
	if(HT->Left == NULL && HT->Right == NULL)
		*wpl += layer * HT->weight;
	else{
		Get_wpl(HT->Left, wpl, layer+1);
		Get_wpl(HT->Right, wpl, layer+1);
	} 
} 

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